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Skyward Samurai
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Devlog
Updates: Got your feedbacks!
January 31, 2024
by
RisingPixel
Fixes for the hanging system (should be more consistent in the animations) Multiple HP enemies Breakable walls Adjusted UI (more clear now?) Minor bugfixing Removed IA backgrounds...
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Bugs and post-jam considerations
January 18, 2024
by
RisingPixel
We crafted 'Skyward Samurai' in just a few days and have received valuable feedback and identified bugs that we're eager to fix post-voting period (no cheating allowed!). A heads-up on the controls: t...
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