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Skyward Samurai

Skyward Samurai

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Devlog

  • Updates: Got your feedbacks!
    January 31, 2024 by RisingPixel
    Fixes for the hanging system (should be more consistent in the animations) Multiple HP enemies Breakable walls Adjusted UI (more clear now?) Minor bugfixing Removed IA backgrounds... Continue reading
  • Bugs and post-jam considerations
    January 18, 2024 by RisingPixel
    We crafted 'Skyward Samurai' in just a few days and have received valuable feedback and identified bugs that we're eager to fix post-voting period (no cheating allowed!). A heads-up on the controls: t... Continue reading
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